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The Fallout Drinking Game
Have a drink if:
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You run into a pack of RadScorpions, Rats, Raiders or any of the "filler" enemies. |
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Someone asks you to: "Put that weapon away." |
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You fall off a cliff. |
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Your companions block your exit. |
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Your companions block your shot. |
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You actually win money at The Maltese Falcon. |
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You engage in a meaningless conversation with someone. |
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Someone says, "I'll be watching you." |
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Dogmeat helps more than the rest of your companions. |
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Your "loyal" companions shoot you in the back. |
Have two drinks if:
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A character acts like he never seen you before. Even if you've just completed a long and complicated quest for him/her. |
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You've able to ask the same question, over and over. |
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You've able to ask the same question, over and over. |
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People are concerned about a threat you've already removed. e.g. RadScorpions |
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Harold asks for money. |
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Someone shoots at you and the police ignore the fire fight. |
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Your companions engage in hand to hand combat and ignore the shiny new rocket launcher you gave them. |
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You steal from someone and they don't notice. |
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You get addicted to something. |
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A NPC ends a conversation only to start it up again in less than a second. |
Have three drinks if:
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DogMeat survives going through all the force fields in the Military base. |
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If you get "lucky". |
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You find Pat the wondering Celt. |
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Someone says, "Oh my god! They killed Kenny! You bastard!" |
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There's a Max Max reference. |
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You get a stat increase without paying for it. |
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Enemy characters attack other people besides you. |
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You vomit from Radiation poisoning. |
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Someone asks you to C D E D B D Ducks. |
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A policeman gets hit by a enemie's bullet and helps YOU win the fight. |
Finish your drink if:
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You see Doctor Who's T.A.R.D.I.S. (Time And Relative Dimensions In Space) |
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See a giant dinosaur footprint. |
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Find the Alien Blaster. |
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Find Bob's Used Cars |
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Find the Fisherman and his son. |
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You find talking cows. |
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Find a truck full of bottle caps. |
Rob the Liquor Store if:
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Tycho, Ian or Kayja discover they're carrying 10 suits of Power Armor and decide to actually wear it. |
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Tycho, Ian or Kayja say, "Am I blocking your exit, please allow me to step to the side." |
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Tycho, Ian or Kayja move to the side to minimize their chances of hitting you. |
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You manage to kill the OverSeer before you finish your quests. |
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Tycho, Ian or Kayja discover a Rocket Launcher works much better that a boot to the head. |
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You get "lucky"... in real life. |
Restart the game if:
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You rub your eyes and see: 5 Tychos, 4 Ians, 3 Kayjas, 2 Dogmeats and a Partridge in a Pear Tree. |
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Your companions block your passage on the bridge to the Gun Runners. |
Got any ideas? E-Mail me! doombot@mediaone.net
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Productions. Fallout is a trademark of Interplay Productions. All Rights Reserved. |
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