Downloads: Karma Revamp Mod

Karma Revamp Mod

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Uploaded by Brazuca - 12-02-2008
Author Author Brazuca
File Size File Size 11.9 KB
Downloads Downloads 1,540
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Description
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The mod is now *Modular* Make sure you check the "Details" for the effect of each file.

Neutral ground has been greatly increased, so you are much more likely to stay Neutral. You will no longer go from good to bad to good to bad to good that easily anymore.

Good and Very Good Karma are much harder to get and keep. Many good deeds now give less Good Karma.
Bad and Very Bad Karma is much more easier to get and keep. Many bad deeds now give more Bad Karma.

You can no longer easily become "Saviour Of ManKind, Hero to All" in the first 2 hours of the game.
If you want to be Good your going to have to make many more sacrifices, and resist your urge to steal or kill just that one guy because he makes you mad or you want his stuff.
You will no longer come out of the vault with everyone somehow knowing your a "goodie two shoes".

****A new game is no longer required in order for the KarmaRevamp.Esp or KarmaThreshold.Esp to work***


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Details
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KarmaThreshold.Esp
1) Good Karma and Bad Karma ranks require more bad or good deeds to get. (Vanilla was 250 now it is 800)
2) Very Good Karma and Very Bad Karma ranks also require many more bad or good deeds to get. (Vanilla was 750 now it is 1600)
3) Maximum amount of Good and Bad Karma that can be acquire has been increased. (Vanilla was 1000 now it is 2000)

KarmaFutureImperfect.Esp
1) Helping Amata when she is getting bullied by the Tunnel Snakes does not give you any Good Karma as it used to give too much.

KarmaStealingIncrease.Esp
1) Bad Karma From stealing is now doubled. (Vanilla was 5 now it is 10)

KarmaCannibalIncrease.Esp
1) Bad Karma gained for Feeding has been increased. (Vanilla was 1 now it is 15)
2) Description for the Cannibal perk now informs you of how much Health, and Radiation you gain from feeding.

KarmaChurchDecrease.Esp
1) Good Karma obtained per BottleCap donated to a church has been decreased. (Vanilla was 1 now it is 0.25)

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If you would like, choose ONLY ONE of these three files. (KarmaHard or KarmaNormal or KarmaEasy)

KarmaHard.Esp
1) Good Karma gained for giving Water to Beggars has been lowered (Vanilla was 50 now it is 10)
2) Good Karma gained for giving Scrap Metal to Walter in Megaton has been lowered (Vanilla was 10 now it is 2)
3) Good Karma gained for selling the Fingers of Bad Guys has been lowered (Vanilla was 10 now it is 2)
4) Good Karma gained for Freeing Slaves has been lowered. (Vanilla was 100 now it is 25)
5) Good Karma gained for killing certain evil characters has been lowered. (Vanilla was 100 now it is 25)
6) Bad Karma gained for Turning someone into Slavery has been increased (Vanilla was 10 now it is 100).

KarmaNormal.Esp
1) Good Karma gained for giving Water to Beggars has been lowered (Vanilla was 50 now it is 25)
2) Good Karma gained for giving Scrap Metal to Walter in Megaton has been lowered (Vanilla was 10 now it is 5)
3) Good Karma gained for selling the Fingers of Bad Guys has been lowered (Vanilla was 10 now it is 5)
4) Good Karma gained for Freeing Slaves has been lowered. (Vanilla was 100 now it is 50)
5) Good Karma gained for killing certain evil characters has been lowered. (Vanilla was 100 now it is 50)
6) Bad Karma gained for Turning someone into Slavery has been increased (Vanilla was 10 now it is 50).

KarmaEasy.Esp
1) Good Karma gained for giving Water to Beggars has been lowered (Vanilla was 50 now it is 35)
2) Good Karma gained for giving Scrap Metal to Walter in Megaton has been lowered (Vanilla was 10 now it is 7)
3) Good Karma gained for selling the Fingers of Bad Guys has been lowered (Vanilla was 10 now it is 7)
4) Good Karma gained for Freeing Slaves has been lowered. (Vanilla was 100 now it is 75)
5) Good Karma gained for killing certain evil characters has been lowered. (Vanilla was 100 now it is 75)
6) Bad Karma gained for Turning someone into Slavery has been increased (Vanilla was 10 now it is 25).

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I also left the original version of the mod that comes with all the Esp in one, already selected for you encase you want less Esp. It is in the "All in One" folder.

If you use this Esp then DO NOT USE ANY OF THE REST as it already contains them (excluding KarmaNormal and KarmaEasy)

KarmaRevamp.Esp
1) Comes with KarmaThreshold.Esp
2) Comes with KarmaHard.Esp
3) Comes with KarmaStealingIncrease.Esp
4) Comes with KarmaCannibalIncrease.Esp
5) Comes with KarmaChurchDecrease.Esp
6) Comes with KarmaFutureImperfect.Esp


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Install
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1. Copy KarmaRevamp.Esp or any .Esp files you would like to use into the Bethesda Softworks\Fallout 3\Data
2. Launch the game and click "Data Files" then put a check on all .Esp files you want to use and press OK.
3. Click play and enjoy.


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Uninstall
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Either delete all the .Esp files for the mod or uncheck them in "Data "Files when you launch the game.


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Future
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I think this mod is more of a filler until the GECK comes out. Maybe me or someone else will make a better version that effects quests and many other things when it comes out.


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Incompatibility
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This mod is only imcompatible with mods that effect the changes I have made and the game will choose which one to adapt based on which mod has a higher priority.
If you are using any mod that changes Karma values, the game will choose which one's to adapt based on which ever you give a higher priority to.

I recommend using Fomm to put certain mods to have priority over others in order to prevent things from not working correctly.


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Known Issues and Bugs
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No known issues known yet.


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History
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1005 - 11/28/08 - Initial release.
1006 - 11/29/08 - Now Modular.
1007 - 11/29/08 - Helping Amata won't automatically turn you "Good". Added two Esp for Cannibal and Churches.
1008 - 12/01/08 - No longer need to start a new game.
1009 - 12/02/08 - Went over the Readme a little and made the Future Imperfect change into its own Esp.

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