Downloads: Weapon/Item Mods

Files in category : Weapon/Item Mods
  File DateReverse Sort Order Downloads Comments
Yet Another Ammo Mod 1.1a Yet Another Ammo Mod 1.1a : =============== Please see the ReadMe file in the archive for much more information. YAAM FAQ Q: What is YAAM, and where can I find it? A: YAAM stands for Yet Another Ammo Mod, and it is an ammo mod for Fallout 2. The latest version of YAAM is always available at the No Mutants Allowed website (http://www.nma-fallout.com/). Q: (Updated) Does it work with any other Fallout 2 mods out the ... [more] (784.0 KB) 05-05-2010 1,922 0
Fallout 2: Weapons Redone v1.7 Fallout 2: Weapons Redone v1.7 : F2WR makes the Throwing skill more useful, makes AP ammo better than JHP against high level armors, rebalances laser resistance of all armors, retools the Bozar into a very powerful sniper rather than a deadly machinegun, rebalances the melee weapons, makes the .223 Pistol a unique weapon, reduces prices to balance player wealth, and much more! It all depends on what you choose to install, of cour ... [more] (142.7 KB) 06-14-2008 5,082 0
Frank Horrigan's Armor Frank Horrigan's Armor : This is a modification from Friendly Klint mod. Copy the files in the data folder and start new game. You standing on a huge armor. Did not modify the armor settings or name. (36.8 KB) 09-26-2007 5,422 1
damage_mod_v2 damage_mod_v2 : This mod addresses the issue of AP vs JHP ammo in the game. (458.2 KB) 07-23-2007 2,671 0
damage mod damage mod : The fallout2.exe has been changed to deal with the different types of ammo properly. (458.1 KB) 07-23-2007 1,595 0
Vintage Firearms Mod Vintage Firearms Mod : This is my first attempt at making a mod for any game. As such, it is very simple and modest in scope, and I would appreciate feedback in case of errors on my part. I have replaced most of the Small Guns and Big Guns from Fallout 2 with real-world vintage firearms such as 1911s and RPKs. I am a big fan of the rugged power of vintage weapons and part of my purpose in creating this mod wa ... [more] (345.4 KB) 04-26-2007 2,190 3
Canonical Weapons Canonical Weapons : Following my urge to replay Fallout 2, again, I decided to alter some of the in-game texts and protos to fit in better. The altered weapons are all those pesky real-life guns and the Bozar. Only three protos have been changed so far and the description file (based on Killap's patch pro_item.msg file). If this meets a warm reception, then I'd be happy to work more and rewrite several .msg files ... [more] (22.3 KB) 10-09-2006 1,681 0
Items, armour, weapons & ammo Mod Items, armour, weapons & ammo Mod : This mod attempts to correct some imbalances in the game with regards to weapons, ammo, and armour. INSTALLATION: ------------- Extract this archive to a new folder. Copy the folder "data" to your Fallout2 directory. NOTES: ------ This mod should be fully compatible with killap's patch. Acknowledgements: ----------------- Thanks goes to dude_obj for putting together: http://modgui ... [more] (113.2 KB) 01-24-2006 4,643 0
Fallout 2 Market Booster Fallout 2 Market Booster : With this mod, all shopkeepers will restock their items within 2 game days. Also, when they restock, they will have available at least 1 of every item that they can restock. For example, Smitty in the Den will always have Micro Fusion Cells for sale every 2 days. (164.8 KB) 12-31-2005 7,359 0
Longbaugh’s Fallout 2 Longbaugh’s Fallout 2 : Here’s a list of everything I replaced: Thrown Weapons: • Hand grenade: M61 fragmentation grenade Small Guns: • 10mm pistol: Glock 17 pistol • 10mm smg: Mp5k smg • Desert Eagle: (same) new picture • Desert Eagle (ext. mag.): Desert Eagle (scope) • Pipe Rifle: Jericho 941 pistol • Combat Shotgun: Spas 12 shotgun • Assault Rifle: M4A1 carbine • Assault Rifle (ext. mag.): M4A1 carbine ... [more] (81.3 KB) 09-17-2005 1,585 0
Ultimate Warfare Mod for Fallout2 Ultimate Warfare Mod for Fallout2 : _Description: This mod represents mostly Falllout Tactics: BOS weapon graphics conversion. Besides, I changed a lot of weapons' stats and added some weapons (not all) that we had only in FOT:BOS. I also converted some misc graphics (like stimpaks for example), added 2 totally new pistols (FN Five-Seven and Glock 1Cool and a new unusable object, that I always missed in the game - cigarettes. Wh ... [more] (4.37 MB) 09-16-2005 4,501 1
.45 ACPWeapon Mod for Fallout 2 .45 ACPWeapon Mod for Fallout 2 : .45ACP Weapon Mod for Fallout 2 by Ijet Bobat ijetbobat@gmail.com v. 1.0 Final =========================================================================== Mod Content: Weapons: Beretta 92F --repaces 10mm Pistol Glock 20 --repaces Pipegun 9mm S&W --repaces (S&W 459) Colt M1911A1 --repaces 14MM Pistol H&K MP5 --replaces 10mm SMG FN P90c --replaces --repaces HK P90c H&K UMP ... [more] (626.9 KB) 09-13-2005 6,759 0
L.I.M.O.N. Weapon Public Test L.I.M.O.N. Weapon Public Test : New weapons added and placed on the new map location (test) just outside of the Arroyo. (435.9 KB) 07-27-2005 2,256 0
Cubik's Weapon&Ammo Mod Cubik's Weapon&Ammo Mod : FO2 AMMO MOD ============ ver 1.0 beta, 19-06-2005 by Cubik - mail: pgm0@wp.pl The Mod improves the operation of Armour Piercing (AP) ammunition and Full Metal JAcket (FMJ) against armoured targets in Fallout2. Furthermore: 1. I've modified the chacracteristics of some weapons, parameters of all armours and ammunitions and critter (character) stats, so that they bring you sat ... [more] (202.5 KB) 06-21-2005 2,158 0
Finesse v1.0 Finesse v1.0 : Finesse 'Weapons' Mod v1.0 for Fallout 2 What this mod contains - 65 new items images (some from Fallout tactics) 29 proto's enhanced 17 new sfx (some from Fallout Tactics) Some new weapon descriptions Main menu changed Added new critters made by Wild Qwerty Installation - Just copy the data folder and paste it into your fallout 2 directory... Thats it! Programs Used - Adobe ... [more] (1.65 MB) 06-04-2005 7,139 1
H&K Total Conversion Mod H&K Total Conversion Mod : This mod aim's at bringing some of my favorite H&K weapons into Fallout 2. I tried to make the conversion as real as possible, but for game play's sake some of the weapons are different from their real-life counterparts. I also tried to even out some of the weapons, it might actually be worth your while to use a pistol a little later on in the game. And yes, the laser on the Ups 9 and th ... [more] (53.7 KB) 12-01-2004 4,510 0
Long Mod (1.5 patch version) Long Mod (1.5 patch version) : The modification you are about to play is the grandchild of my previous mod simply known as “Longbaugh’s Fallout2 Mod”. Like its grand-daddy, this mod was created in the hopes of creating a new Fallout experience using the same locations, people, and story we’ve all come to love in the Fallout Universe. Now, I love the Fallout games, but I always felt that they were a bit on the easy side, especia ... [more] (4.00 MB) 08-02-2004 1,948 0
Long Mod (Normal) Long Mod (Normal) : The modification you are about to play is the grandchild of my previous mod simply known as “Longbaugh’s Fallout2 Mod”. Like its grand-daddy, this mod was created in the hopes of creating a new Fallout experience using the same locations, people, and story we’ve all come to love in the Fallout Universe. Now, I love the Fallout games, but I always felt that they were a bit on the easy side, espec ... [more] (2.65 MB) 05-27-2004 1,836 0
The First Fallout 2 mod The First Fallout 2 mod : This mod is the first one ever for Fallout 2, it changes the following items: Magneto-Laser Pistol, .223 Pistol, Bozar, XL70E3, Sawed-Off Shotgun, Pipe rifle and Upgraded Plasma Pistol.. (25.1 KB) 02-06-2004 788 0
Stuguns Stuguns : This mod was made cause i felt like modding one of my favorite games ever made! So I modded some weapons attributes and readme on them, some dialogue...and then the weapon art. This mod is still in it's beta stages, I hope to bring better sound and maybe more art in time! (53.4 KB) 02-06-2004 868 0
Solar mod Solar mod : You have some new really good items for instance the solar scorcher now does damage of 120-120 has range of 50 and capacity of 50. Hardened power armor is better than adv. powered armor mk2 now (the exact stats are all 90% resistences and 100% threshold)! There are others but figure those out yourselves (30.6 KB) 02-06-2004 1,064 0
Piperifle to Mac 10 mod (Dat) Piperifle to Mac 10 mod (Dat) : I thought it would be cool if Fallout2 had a slightly better weapon available pretty early on, but still stayed within the context of the game.... be sure you trigger at least one trap in the Temple of Arroyo to get the Titanium Spear. Hopefully, your skill is high enough to dodge the trap! I know some of you are probably saying, (21.7 KB) 02-06-2004 782 0
Piperifle to Mac 10 mod (Non Dat) Piperifle to Mac 10 mod (Non Dat) : I thought it would be cool if Fallout2 had a slightly better weapon available pretty early on, but still stayed within the context of the game.... be sure you trigger at least one trap in the Temple of Arroyo to get the Titanium Spear. Hopefully, your skill is high enough to dodge the trap! I know some of you are probably saying, (27.2 KB) 02-06-2004 640 0
Neo Nightkin's Vision mod Neo Nightkin's Vision mod : Changes made: - New main menu - New playable character, all 10 stats - Iguana-on-a-stick replaced with 'Total Make-Over!' - 2 different cases, check the changes for yourself! - Son of Bob is now a (gay) stylist - Rocket launcher replaced with a deadly crossbow, new graphic.. (173.1 KB) 02-06-2004 1,592 0
Media Player mod Media Player mod : This mod changes the spear so it can be used to change the background music in the game. (1.8 KB) 02-06-2004 788 0
Lootable Armour Mod Lootable Armour Mod : With this MOD, your character will be able to recover armor from dead NPC's that appear to be wearing armor. For example:After killing Lara in the Den, you can loot Metal Armor off her body. More information is in the included Readme file in the ZIP archive. (1.25 MB) 02-06-2004 9,095 0
Kemen items mod Kemen items mod : To use these items just unzip them to items and delete the description. Just so you know I have ammo hacked to make it more plentiful and weightless. I have a (yet another) solar scorcher but it is different from last because it uses no ammo at all. everything else is same.the flame pistol is kinda different it was modified from improved flamer. don't use unless you want to lose the improved flame ... [more] (26.0 KB) 02-06-2004 1,410 0
Kamikaze Kamikaze : This mod changes the weight,power and the range of several weapons so it's more realistic. Installation notes: Backup patch000.dat in the Fallout 2 dir or use FAME. (49.4 KB) 02-06-2004 1,123 0
James's Weapon mod James's Weapon mod : -Gives a 2 round burst to Shotgun and Sawed-Off Shotgun, -Changes Sniper Rifle ammo from 6 to 10 rounds, -Changes Solar Scorcher ammo from 6 to 90 rounds, -Adds Solar Scorcher minimal damage from 20 to 30 (2.22 MB) 02-06-2004 1,395 0
Item Fix mod Item Fix mod : This Fix is Freeware and was created with FIME from Garry. And I used the Ammo-Patch from TeamX. With this Fix I made the waepons stronger and the armors better and more realistic. Some Items are changed a little bit otherwise: H&K G11 is now a Small Gun and not a Sub-Machinegun, Power Fists do electrical damage... and so on. I tested the Fix on Windows 98 and the German Version 1.02 of Fallout 2, ... [more] (18.0 KB) 02-06-2004 1,550 0
Hintbook mod Hintbook mod : This little mod makes the hintbook avaliable in your inventory at the beginning. (12.6 KB) 02-06-2004 4,760 0
Gauss mod Gauss mod : This mod makes the M72 Gaussgun burst mode.. Installation notes: You must have the version 1.02d of Fallout2 (any language version), You have two ways to install this mod -Unzip Gauss.dat into the folder ...\fallout2\data -Rename this file "patch000.dat -Copy Gauss.dat into the Patches folder of Fame and run that.. (701 Bytes) 02-06-2004 2,820 0
Fun with Drugs Fun with Drugs : This Fallout 2 mod changes some of the drugs encountered in Fallout and some of the premade characters, people and the all famours Cat's Paw magazine image. (168.9 KB) 02-06-2004 3,321 0
Frank Horrigan Armour Frank Horrigan Armour : This mod makes the Frank Horrigan armour avaliable in the town of Klamath.. Installation Notes: Backup patch000.dat in the Fallout 2 dir or use FAME. (81.6 KB) 02-06-2004 10,527 1
Fallout 2 weapons mod Fallout 2 weapons mod : Again some weapons changed to different ones, others just tampered with the damage and so on.. 00000002.pro: 10mm SMG -> H&K MP5 SMG, 10mm Pistol -> Smith&Wesson 908 Pistol, Rocket Launcher (does more damage), Desert Eagle .44 (does more damage), 14mm Pistol -> Sig Sauer 229 Pistol, Frag. Grenade (does more damage), Shotgun (does more damage), 9mm Mauser -> 9mm Glock, Sniper Rifle -> Druganov Snip ... [more] (33.4 KB) 02-06-2004 5,104 0
Fallout 2 mod by Bishop Fallout 2 mod by Bishop : This save/mod changes alot of weapons/things in Fallout 2, more info in the readme document.. (101.6 KB) 02-06-2004 6,800 0
Doordestroyer Doordestroyer : Yet another Fallout 2 mod, this changes the Sawed-Off Shotgun to a more powerful one. This one has explosives shells, which can do min 100HP, max 150HP damage. Installation notes: Backup patch000.dat in the fallout 2 directory or use FAME. (22.6 KB) 02-06-2004 2,407 0
DNA DNA : A Fallout 2 mod that changes three things, the improved flamer is replaced with a deathclaw launcher (ammo also of course), next the combat leather armour is replaced by a brand new fire gecko armor and also the pipe rifle gets changed to a gecko fire weapon. Installation notes: All mods changes the patch000.dat file, so make a backup of the exsisting one or use FaME. (72.4 KB) 02-06-2004 2,671 0
Bozar Mod Bozar Mod : A Fallout 2 mod which changes the Bozar weapon to this: Single Shot: minimal damage.: 40HP, max damage.: 70HP, Burst mode: max damage.: 700HP, Ammo Capacity: 40, Burst Round: 10, Range: single.: 80, burst.: 40, DAMAGE TYPE.: EXPLOSION !!!, Item Name.: Bozar (code: 350). (22.6 KB) 02-06-2004 3,401 0
Berett M124 Sniper Rifle mod Berett M124 Sniper Rifle mod : This is a Mod which replaces the original Sniper Rifle with my Berett M124 Sniper Rifle. It has Longer range and more damage, Ammo type was changed to 7.62mm, Clip size was changed to 10, And the picture was changed. (53.0 KB) 02-06-2004 5,908 0
Ammo patch Ammo patch : This little patch fixes some of the ammo errors in Fallout 2, for instance that sometimes AP makes less damage than JHP on armoured targets and so on... (2.5 KB) 02-06-2004 5,679 0
14 SFX mod 14 SFX mod : I've decided to pull the old SFX out of Fallout (the origional) for the 14mm/.223 pistol and replace the "new" SFX which I quite dislike. Insructions: -Install "FAME." -Put "patch000.dat" and "14 SFX.dat" in the "Patches" folder. -Run "FAME." -Find a 14mm Pistol, and try the new weapon stats and SFX out. (20.1 KB) 02-06-2004 2,797 0
Sort By   Sort Order