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Ghouls  

 min 

 default 

 max 

 strength

1

3

6

 perception

4

8

14

 endurance

1

5

10

 charisma

1

4

9

 intelligence 

2

6

13

 agility

1

4

8

 luck

5

7

13


Portraits available:



   Ghouls were once humans, but they where caught outside of a protective vault when the bombs dropped. They are highly resistant to radiation because of their exposure and also get a bonus to poison resistance. Unfortunately they are physicaly weak and cannot use heavy weapons.

Special Traits:

  • Glowing one: Extreme radiation exposure has left you glowing in a dark! Darkness is no obstacle to you or your enemies. You gain resistance to radiation but you radiate those around you. +35% Radiation Resistance.
  • Tech Wizard: You spent your formative years hunched over a bench learning tech stuff. Trouble is you've ruined your eyes! You get a bonus to science, repair and lockpick skills, but a penlty to perception. -1 Perception, +20% Science, Repair, Lockpick
  • Fear the ripper: You have cheated death! You gain perks more quickly as though you were still alive. Unfotunatly you are now on deaths short list! Perk Rate every 3 levels.

Special Perks:

  • Rad Child - You do not take immediate damage from radiation in fact you gain extra healing while being exposed to it! However radiation continues to build up in your system as normal.
  • Cancerous Growth - You have mutated so badly that you gain +2 to heal rate and you can even regenerate broken limbs.
  • Bonsai - Through careful nurturing you have a small fruit tree going growing out of your head.

Armours:

Ghoul Armuor



(click for details)

Ghoul Armour MKII



(click for details)