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Stats - Skills - Perks - Radiation effects

   Fallout 3 - Skills

Skills represent your specific ability to fulfill certain tasks. At the start of the game, you tag 3 skills to specialize in.


Skill:
Image:
Description:
Related Stat:
Barter
The Barter skill affects the prices you get for buying and selling items. In general, the higher your Barter skill, the lower your prices on purchased items.
Charisma
Big Guns
The Big Guns skill determines your combat effectiveness with all oversized weapons such as the Fat Man, Missile Launcher, Flamer, Minigun and Gatling Laser.
Endurance
Energy Weapons
The Energy Weapons skill determines the effectiveness with weapons such as the Laser Pistol, Laser Rifle, Plasma Rifle and Plasma Pistol
Perception
Explosives
The Explosives skill determines the power of any set mines, the ease of disarming any hostile mines, and the effectiveness of any thrown grenades
Perception
Lockpick
The Lockpick skill is used to open locked doors and containers.
Perception
Medicine
The Medicine skill determines how many Hit Points you'll replenish upon using a Stimpak, and the effectiveness of Rad-X and RadAway.
Intelligence
Melee Weapons
The Melee Weapons skill determines your effectiveness with any melee weapon, from the simple lead pipe all the way up to the high-tech Super Sledge.
Strength
Repair
The Repair skill allows you to maintain any weapons and apparel. In addition, the higher your Repair skill, the better the starting condition of any custom-made weapons.
Intelligence
Science
The Science skill represents your combined scientific knowledge, and is primarily used to hack restricted computer terminals.
Intelligence
Small Guns
Small Guns determines your effectiveness with all conventional projectile weapons, such as the 10mm pistol, BB Gun, Assault rifle, and Combat Shotgun.
Agility
Sneak
The higher your Sneak skill, the easier it is to remain undetected, steal an item, or pick someone's pocket. Successfully attacking while undetected grants an automatic critical hit.
Agility
Speech
The Speech skill governs how much you can influence someone through dialogue, and gain access to information they might otherwise not want to share.
Charisma
Unarmed
The Unarmed skill is used for fighting without a weapon, or with the few weapons specifically designer for hand-to-hand combat, like Brass Knuckles or the Power Fist.
Endurance