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News for Tuesday, December 27, 2005

Posted by welsh - at 9:57

Bad news folks, but we knew this was coming.
Here's the official anouncement of the closing of Troika.

From Tim Cain:

Today, the final nail was pounded into the coffin that holds Troika Games, LLC. Today could be considered the date of its closing, or you can pick from one of several dates:

February 28, 2005 - Troika Games closes its doors
September 30, 2005 - Troika Games files with the state for dissolution
December 24, 2005 - Troika Games files its final tax return (the last step in dissolution)

Pick your favorite date, kids. Thanks for your support, and good night.


See at RPGCodex

Sorry to add a sour note to your Christmas cheer.

Good luck Tim in your future endeavors!

Thanks Briosafreak and Dagon for the heads up.

News for Monday, December 26, 2005

Posted by Silencer - at 13:23

Our own Wooz has started this great website, which is really fallouty in design (no kidding) and on which you'll find a veritable cornucopia of postapocalyptically inspired artistry, which is bound to permeate your crania.


News for Saturday, December 24, 2005

Posted by Silencer - at 22:39

The Bourgeoisie project was mentioned at a large article at GamerGod:

In whole, Bourgeoisie will be one of those games into which gamers will want to immerse themselves. The gamers will be satisfied with the large map featuring many contries. Customization with the character and items will allow the player to replay the game more than once, each time a different experience. The special skill system will add to roleplaying, making it more interesting for the gamer, and overall should satisfy most gamers' needs.
Link: Bourgeoisie article at GamerGod

Thanks hatchen!

Posted by Silencer - at 18:48

Clone Studios released the first public demo of the post-nuclear mod for Morrowind, without further ado:

Get it from No Mutants Allowed

Links: Ashes of Apocalypse download at NMA, Ashes of Apocalypse website

News for Friday, December 16, 2005

Posted by Brother None - at 17:07

Defonten notified us of a piece of Matte Painting he had done as a tribute to Fallout:

This is the concept I've been thinking about for a very long time really. But for various reasons only now I was able to quench my "Need For Fallout" thirst ;) Yes, I'm a huge fan of Fallout game and hence all of that post apocalyptic, you know, post nuclear stuff, which is extremely dear to my heart. So I thought it might be a good idea to draw something interesting that would express my love and passion for the sacred Title's philosophy :) I've been working on this for about 3 weeks (mostly erazing and correcting what was drawn previously) recalling good ol' times double clicking on fallout.exe and once again understanding that "war.. war never changes..
Check it out, it's really, really good. Amazing, really.

Link: City Ruins
Link: City Ruins High Resolution
Link: City Ruins thread on NMA

News for Thursday, December 15, 2005

Posted by Silencer - at 0:40

A press release from the FW team posted in the Polish section.

The English version of the site has been launched. Greetings go to gamers from around the world, particularly the Japanese and Russian. Your interest in the project has mobilised us even more, thank you!

Exclusively for our fans, we've prepared a Christmas gift. In our Download we've put a new wallpaper, prepared by one of our graphic artists - Benedykt Szneider - acclaimed author of the "Diefenbach" album (edited in Poland and France), well-known a character in the world of comic art.

In the same section you'll find a new track by Public and an updated second track by SzU.

Our site address is of course

Stay tuned for new information!

News for Sunday, December 11, 2005

Posted by master_of_flamaster - at 19:15

Since Christmas is coming, we, the Bourgeoisie team, decided to show you a little Work In Progress pic of a... erm... character (yes, let's call it that) for your viewing (dis)pleasure.
This "cute" person will appear in our upcoming demo.


News for Saturday, December 10, 2005

Posted by Silencer - at 19:12

We've gotten an e-mail from Projekt, who is now the steward of those stranded by the closure of the German Fallout site

We're on line again! With a new name and a new forum. We only have the forum
at the moment, but I think that's the most important thing. The main site'll
still take some time.
The best of luck to you guys... But feel free to drop by sometime.


News for Wednesday, December 7, 2005

Posted by Tannhauser - at 23:27

Ethan Tarano-Kent has released the trailer for his independent movie, Mad Nation. Ethan is a student film creator, and has been working on this post-apocalyptic action/drama film for the past few months. The movie follows Ethan as Gray, "a drifter who decides to do a good deed and search for a missing young woman."

You can download the trailer from his website:

Ethan has tentatively placed the DVD release for Fall 2006, and plans to charge ten US dollars for the DVD. He also will offer the movie itself as a free download on the website (without the expected extra content of the DVD release).

There is a thread in our forums that has been following the progress of the movie. Check it out for screenshots and discussion here.

News for Monday, December 5, 2005

Posted by Silencer - at 0:55

Ashes of Apocalypse has had an update and is promising the first release this year:

It has been awhile since the last progress report, but I have some good news for you all. The first release of AoA is coming this month! I can't give a specific date yet. The first release still has a lot of things missing or not done in it, but it will be very playable. In the following months after the release, updates will be released that will further develop the game. It will be an ever continuing process that will keep your game growing weekly or monthly.
There are a few new screens:

And a final bit:
The Mod of the Year Awards voting has started at Mod DB. We would appreciate your vote, visit the AoA profile page and click on Vote for this Mod Now! Thanks for your support!
Links: Ashes of Apocalypse site, Ashes of Apocalypse profile page

Posted by Silencer - at 0:36

Buying a new machine? Well, when you have it, make sure it can beat those in falloutiness:

Spotted at Trzynasty Schron

Posted by Silencer - at 0:11

Following the sites closure last week, Glowbewohner is selling the domains, database, content, downloads etc. of the website on eBay:

The site awaits loving hands. Should the site not be restored, THE LAST GERMAN FALLOUT COMMUNITY will die!!!!!


News for Friday, December 2, 2005

Posted by Tannhauser - at 6:36

Abaddon, a post-apocalyptic game project by Gerard Prudhomme, has recently had its setting dramatically shifted. While the game world remains post-apocalyptic, it is now inspired by the American Civil War. As Gerard updated:

I had an epiphany the other day, while watching the Sergio Leone Man with No Name Trilogy "For a Fistful of Dollars", "For A Few Dollars More", and "The Good, The Bad, and The Ugly".

The characters (Joe, Blondie, Manco, Tuco, Angel Eyes, etc.) are all very realistic and motivated by human desires.

In addition to that the setting, the Civil War era and the look and feel were very inspirational to me, so I decided to take the tropes and memes from the Western setting and merge them with the post-apocalyptic setting.

Well, anyway, welcome to the new Abaddon, check out the setting and information, plus some new artwork for the new settings.
This change has resulted in the complete change of factions, characters, map, and backstory (aside from the original apocalypse). In addition, the website has been redesigned to reflect this shift in setting.

Some of Abaddon's new concept art:

Hope this redesign doesn't set this ongoing project back too far.

Link: Abaddon - Post-Apocalyptic Western/Sci-Fi RPG.

News for Thursday, December 1, 2005

Posted by Silencer - at 11:53

At the RPGCodex forum, Leonard Boyarsky, lead artist for Fallout, posted the story of what went through with Troika and the Fallout license bid in this epical topic.

We never, ever bid on Fallout. One major publisher mentioned Interplay was shopping it around and would be interested in us developing it for them, but theydropped it as too expensive when they found out the asking price (not ours, Interplay's). We never had our own money, and were just beginning to toy with the idea of independent funding near the end of our life as a business - which was after Beth had already gotten Fallout.

I did approach Bethesda about us working with them on Fallout, but they were uninterested. Instead of flaiming them for this however, think about it from their point of view: who among us would want to pay a huge amount of money for a license and then turn it over to someone else? I'm assuming they paid the $$ because they wanted to make a Fallout game, end of story.

Our post apocalyptic game was going to be something new, simply because we loved the genre. We struggled with whether to make it post apoc or not, since Beth already had Fallout, but our love for the genre outweighed other considerations.

I'm not going to go anywhere near the argument of who is responsible for Fallout's greatness, except to say that Scott Campbell never gets the credit he deserves in all these arguments. He wrote alot of the original story and came up with alot of the characters and places as well.

Also, there's a new site,, where one might find his works.

Links: Leonard Boyarsky's post at RPGCodex fora, Leonard Boyarsky's site

Thanks alec and Briosafreak!

Posted by Silencer - at 11:32

There's a news update on the US version of The Fall:

Engine Update + New Screenshots

Since the engine update for the US version of The Fall is done, we decided to release some new screenshots:

The engine update includes completly new and more detailed character models and textures, new and more detailed environment objects, new lighting, more weapon and battle effects and a lot of other interesting technical features.

Comment news :

Thank you!
Your Silver Style Entertainment Team
Thanks Dagon!